40K 6.5 edition rule changes
Lots of new stuff, some big changes but nothing earth-shattering…
Lots of new stuff, some big changes but nothing earth-shattering…
Some details of Escalation (I know at least one or two of us have this already!): Escalation: -It’s super-heavies in regular 40K games. -A single super-heavy is a Lords of War detachment. -The super-heavy must be one which can be chosen by your primary detachment. No allying in a super-heavy.
Check out this recent update to the Warhammer rules: 3, 4, or even 5 player games allowing you and your friends to bribe your enemies, hire mercenaries to bolster your armies and carry out all manner of underhand tactics a deck of 36 beautifully illustrated Treachery cards that allow you
New Kill Team info is here, updated for 2013. I can’t spot what they’ve updated but it looks like the rules are a bit more clear-cut. Click here to view or download the PDF.
[youtube=http://youtu.be/m3nJRNed94Q] Also, a bunch of scans from the Space Marine issue of White Dwarf! (including the battle report with the Centurions)
Checkity check it
and more at http://www.3plusplus.net/2013/03/more-tau-picturez/
Teaser video here http://youtu.be/HeYgzDvqOK4
Clicky to download your army’s FAQ
GW just released the rules for Kill Team Something new to try, or a way to get in games in 30-45 minutes